Reversi Magic Updated For iOS / Android / Amazon Kindle Fire
I have been spending a lot of time lately working on Reversi Magic, my Othello/Reversi game. Since the game was originally released last year, I have been spending time on optimizing the various parts of the game for AI, appearance, and also ensuring that it works on absolutely any device out there. The game has certainly come a long way since I originally started working on it!
The game’s AI functions make use of a NegaScout/PVS algorithm to determine the best possible moves based on a series of conditions, such as difficulty, board status and a few other things. The easy level is designed to be not too difficult, but good enough to keep you alert during play. As the levels get harder, the AI will step up it’s game and the Hard levels are quite tough to beat! I spent close to a full month working on AI code alone, and it was very educational for me. One day I should write up something on how the AI works, as someone else might find it useful in a different game.embedded by Embedded Video
Anyways, if you would like to give the Free version of the game a go, you can find it at your favourite App Store by clicking one of the links below:
Screenshot Gallery for Reversi Magic:
This entry was posted by FishGuy876 on April 5, 2013 at 1:07 pm, and is filed under Android, C / C++, Games, iOS, Programming, Reversi / Othello, Uncategorized. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site.
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Im new to android programming. I want to experiment a call Java from C/C++. I have gone through the url https://groups.google.com/forum/#!topic/android-ndk/-vN0maMKtOs. Can you please explain how you solved this.
Hi, Everything I did was in the post you linked, I didn’t have to do anything extra to make it work